Designing with the Typology

From Decision Models to Visualization Design

The typology is not only a descriptive tool. It can also guide visualization design.

A decision diagram helps designers move from a general problem to a structured problem definition, and then from that problem definition to interface design. This aligns with the double-diamond model of design, where designers first formulate the problem and then construct a solution.

double-diamond

Why This Typology Helps Design

The decision-making typology is task-specific. Because it is designed for decision-making, it can align more closely with how designers reason about decision-support problems than a general visualization typology.

With this typology designers can construct representations of decision-making problems, reason about their structure (e.g., loops, interdependencies between decisions, etc.) and carry that structure into interface design.

Designing with the typology is split into problem formulation and design construction:

Problem Formulation

Step 0: Join the Miro Board!

Step 1: Identify the Top-Level Decision

Step 2: Decompose the Decision

Step 3: Add Information Flow and Iteration

Design Construction

Step 4a: Map decisions to Interface Components/Visualizations

Step 4b: Translate connections between decisions into connection between views

Step 6: Reflection


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